#!/bin/bash set -e # Set eula value in eula.txt set_eula() { local EULA EULA="${1:-false}" EULAFILE="${EULAFILE:-/app/eula.txt}" sed -i.bak "s/^eula=.*\$/eula=${EULA:-false}/" "$EULAFILE" diff --unified=1 "${EULAFILE}.bak" "$EULAFILE" rm "${EULAFILE}.bak" return 0 } # Update server.properties using env set_properties() { # Basic settings DEBUG="${DEBUG:-false}" PREFIX="${PREFIX:-SETTINGS_}" FILE="${FILE:-/app/server.properties}" # Update server.properties while IFS='=' read -r ENVVAR VALUE ; do if echo "$ENVVAR" | grep -q "^${PREFIX}.*$"; then KEY="${ENVVAR#"$PREFIX"}" if ! grep -q "^${KEY}=" "$FILE"; then echo "[WARN]: \"$KEY\" does not exist in $FILE and was not updated" else [ "$DEBUG" = "true" ] && echo "[DEBUG] Updating \"$KEY\" to \"$VALUE\"" sed -i.bak "s/^${KEY}=.*/${KEY}=${VALUE}/" "$FILE" diff --unified=1 "${FILE}.bak" "$FILE" rm "${FILE}.bak" fi else if [ "$DEBUG" = "true" ]; then echo "[DEBUG] \"$ENVVAR\" doesn't have the prefix \"$PREFIX\"" fi fi done < <(env) # Show server.properties in DEBUG mode if [ "$DEBUG" = "true" ]; then echo "[DEBUG] Showing ${FILE}:" cat "$FILE" fi } # Check if the minecraft screen is still running # shellcheck disable=SC2317 check_screen() { local SCREEN_NAME SCREEN_NAME="$1" if [ "$(screen -ls | grep -cE "[0-9]+\.$SCREEN_NAME")" -eq 1 ]; then return 0 else return 1 fi } # Find screen PID, strace it, and wait for it to exit wait_on_screen() { local SCREEN_PID local SCREEN_NAME local STRACE_PID local TAIL_PID SCREEN_NAME="$1" # Get screen PID [ "$DEBUG" = "true" ] && screen -ls SCREEN_PID="$( screen -ls | grep -oE "[0-9]+\.$SCREEN_NAME" | cut -d. -f1 )" # Check screen PID if ! kill -0 "$SCREEN_PID" 2>/dev/null; then echo "[ERROR] Cannot find \"$SCREEN_NAME\" screen (PID: \"$SCREEN_PID\")" exit 1 fi # Output logs to stdout (touch in case slow to create) touch screenlog.0 tail -f screenlog.0 & TAIL_PID="$!" # Wait for screen to exit strace -e exit -e signal=none -p "$SCREEN_PID" 2>/dev/null & STRACE_PID="$!" [ "$DEBUG" = "true" ] && ps aux wait "$STRACE_PID" } # Function to stop the server gracefully # shellcheck disable=SC2317 stop_server() { local SCREEN_NAME SCREEN_NAME="$1" if check_screen "$SCREEN_NAME"; then # Run 'stop' inside screen and wait for the screen to exit /usr/bin/screen -p 0 -S "$SCREEN_NAME" -X eval 'stuff "stop"\015' wait "$STRACE_PID" # Stop tail -f to stdout if kill -0 "$TAIL_PID" 2>/dev/null; then kill "$TAIL_PID" fi # Check only this script is running (PID 1) and pgrep (2 PIDs total) PGREP_OUTPUT="$(pgrep .)" if ! [ "$(echo "$PGREP_OUTPUT" | wc -l)" -eq 2 ]; then echo "[WARN] Some processes might not have exited:" echo "$PGREP_OUTPUT" exit 1 fi # Exit cleanly echo "[INFO] Server stopped gracefully" exit 0 else echo "[ERROR]: Can't find which screen to use" screen -ls exit 1 fi } # Start the Minecraft server minecraft_server() { # Settings JVM_OPTS="${JVM_OPTS:--Xms1G -Xmx2G}" # Set EULA set_eula "${EULA:-false}" # Update server.properties using env set_properties # Set up a SIGTERM signal trap to stop the server trap 'stop_server minecraft' SIGTERM # Run server in screen (without attaching) echo "[INFO] Starting Minecraft server" /usr/bin/screen -dmS minecraft -L \ bash -c "/usr/bin/java $JVM_OPTS -jar server.jar --nogui" # Wait for 'minecraft' screen PID to exit wait_on_screen minecraft exit 0 } # Start the Velocity proxy Minecraft server velocity_server() { # Settings JVM_OPTS="${JVM_OPTS:--Xms1G -Xmx2G}" # Set up a SIGTERM signal trap to stop the server trap 'stop_server velocity' SIGTERM # Start server echo "[INFO] Starting Velocity server" /usr/bin/screen -dmS velocity -L \ bash -c " /usr/bin/java $JVM_OPTS -XX:+UseG1GC -XX:G1HeapRegionSize=4M \ -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled \ -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar velocity.jar " # Wait for 'velocity' screen PID to exit wait_on_screen velocity } # Enable debug mode DEBUG="${DEBUG:-false}" if [ "$DEBUG" = "true" ]; then echo "[DEBUG] Running entrypoint script at $(which entrypoint.sh)" sleep 0.2 set -ux fi # Start Velocity proxy if VELOCITY='true' otherwise start a Minecraft server VELOCITY="${VELOCITY:-false}" if [ "$VELOCITY" = "true" ]; then # Start Velocity proxy velocity_server else # Start Minecraft minecraft_server fi # Exit gracefully exit 0