minecraft/entrypoint.sh

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#!/bin/bash
set -e
# Set eula value in eula.txt
set_eula() {
local EULA
EULA="${1:-false}"
EULAFILE="${EULAFILE:-/app/eula.txt}"
sed -i.bak "s/^eula=.*\$/eula=${EULA:-false}/" "$EULAFILE"
diff --unified=1 "${EULAFILE}.bak" "$EULAFILE"
rm "${EULAFILE}.bak"
}
# Update server.properties using env
set_properties() {
# Basic settings
DEBUG="${DEBUG:-false}"
PREFIX="${PREFIX:-SETTINGS_}"
FILE="${FILE:-/app/server.properties}"
# Update server.properties
while IFS='=' read -r ENVVAR VALUE ; do
if echo "$ENVVAR" | grep -q "^${PREFIX}.*$"; then
KEY="${ENVVAR#"$PREFIX"}"
if ! grep -q "^${KEY}=" "$FILE"; then
echo "[WARN]: \"$KEY\" does not exist in $FILE and was not updated"
else
[ "$DEBUG" = "true" ] && echo "[DEBUG] Updating \"$KEY\" to \"$VALUE\""
sed -i.bak "s/^${KEY}=.*/${KEY}=${VALUE}/" "$FILE"
diff --unified=1 "${FILE}.bak" "$FILE"
rm "${FILE}.bak"
fi
else
if [ "$DEBUG" = "true" ]; then
echo "[DEBUG] \"$ENVVAR\" doesn't have the prefix \"$PREFIX\""
fi
fi
done < <(env)
# Show server.properties in DEBUG mode
if [ "$DEBUG" = "true" ]; then
echo "[DEBUG] Showing ${FILE}:"
cat "$FILE"
fi
}
# Check if the minecraft screen is still running
# shellcheck disable=SC2317
check_screen() {
local SCREEN_NAME
SCREEN_NAME="$1"
if [ "$(screen -ls | grep -cE "[0-9]+\.$SCREEN_NAME")" -eq 1 ]; then
return 0
else
return 1
fi
}
# Find screen PID, strace it, and wait for it to exit
wait_on_screen() {
local SCREEN_PID
local SCREEN_NAME
local STRACE_PID
local TAIL_PID
SCREEN_NAME="$1"
# Get screen PID
[ "$DEBUG" = "true" ] && screen -ls
SCREEN_PID="$(
screen -ls | grep -oE "[0-9]+\.$SCREEN_NAME" | cut -d. -f1
)"
# Check screen PID
if ! kill -0 "$SCREEN_PID" 2>/dev/null; then
echo "[ERROR] Cannot find \"$SCREEN_NAME\" screen (PID: \"$SCREEN_PID\")"
exit 1
fi
# Output logs to stdout (touch in case slow to create)
touch screenlog.0
tail -f screenlog.0 &
TAIL_PID="$!"
# Wait for screen to exit
strace -e exit -e signal=none -p "$SCREEN_PID" 2>/dev/null &
STRACE_PID="$!"
[ "$DEBUG" = "true" ] && ps aux
wait "$STRACE_PID"
}
# Function to stop the server gracefully
# shellcheck disable=SC2317
stop_server() {
local SCREEN_NAME
SCREEN_NAME="$1"
if check_screen "$SCREEN_NAME"; then
# Run 'stop' inside screen and wait for the screen to exit
/usr/bin/screen -p 0 -S "$SCREEN_NAME" -X eval 'stuff "stop"\015'
wait "$STRACE_PID"
# Stop tail -f to stdout
if kill -0 "$TAIL_PID" 2>/dev/null; then
kill "$TAIL_PID"
fi
# Check only this script is running (PID 1) and pgrep (2 PIDs total)
PGREP_OUTPUT="$(pgrep .)"
if ! [ "$(echo "$PGREP_OUTPUT" | wc -l)" -eq 2 ]; then
echo "[WARN] Some processes might not have exited:"
echo "$PGREP_OUTPUT"
exit 1
fi
# Exit cleanly
echo "[INFO] Server stopped gracefully"
exit 0
else
echo "[ERROR]: Can't find which screen to use"
screen -ls
exit 1
fi
}
# Start the Minecraft server
minecraft_server() {
# Settings
JVM_OPTS="${JVM_OPTS:--Xms1G -Xmx2G}"
# Set EULA
set_eula "${EULA:-false}"
# Update server.properties using env
set_properties
# Set up a SIGTERM signal trap to stop the server
trap 'stop_server minecraft' SIGTERM
# Run server in screen (without attaching)
echo "[INFO] Starting Minecraft server"
/usr/bin/screen -dmS minecraft -L \
bash -c "/usr/bin/java $JVM_OPTS -jar server.jar --nogui"
# Wait for 'minecraft' screen PID to exit
wait_on_screen minecraft
exit 0
}
# Start the Velocity proxy Minecraft server
velocity_server() {
# Settings
JVM_OPTS="${JVM_OPTS:--Xms1G -Xmx2G}"
# Set up a SIGTERM signal trap to stop the server
trap 'stop_server velocity' SIGTERM
# Start server
echo "[INFO] Starting Velocity server"
/usr/bin/screen -dmS velocity -L \
bash -c "
/usr/bin/java $JVM_OPTS -XX:+UseG1GC -XX:G1HeapRegionSize=4M \
-XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled \
-XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar velocity.jar
"
# Wait for 'velocity' screen PID to exit
wait_on_screen velocity
}
# Enable debug mode
DEBUG="${DEBUG:-false}"
if [ "$DEBUG" = "true" ]; then
echo "[DEBUG] Running entrypoint script at $(which entrypoint.sh)"
sleep 0.2
set -ux
fi
# Start Velocity proxy if VELOCITY='true' otherwise start a Minecraft server
VELOCITY="${VELOCITY:-false}"
if [ "$VELOCITY" = "true" ]; then
# Start Velocity proxy
velocity_server
else
# Start Minecraft
minecraft_server
fi
# Exit gracefully
exit 0