#include "main.h" using namespace std; int main(int argc, char* args[]) { SDL_Surface *screen; // Display main menu screen = scrns::MainMenu(); // Main menu option return int menu_option; menu_option = scrns::MainMenu_survey(); switch(menu_option) { case 1: // User wants to start a new game cout << "Starting new game..." << endl; break; case 2: // User wants to exit the game break; default: cout << "Fatal Error: Main Menu option given was unknown." << endl; } SDL_FreeSurface(screen); return 0; }