#include "main.h" using namespace std; int main(int argc, char* args[]) { SDL_Surface *screen; int menu_option = -1; screen = scrns::MainMenu(); while(menu_option == -1) { menu_option = scrns::MainMenu_survey(); if(menu_option == 1) { cout << "Starting new game..." << endl; } } SDL_FreeSurface(screen); return 0; }