@@ -27,7 +27,7 @@ namespace scrnfunk
return screen_format;
}
void apply_image(int x, int y, SDL_Surface* source, SDL_Surface* destination, SDL_Rect* clip = 0)
void apply_image(int x, int y, SDL_Surface* source, SDL_Surface* destination, SDL_Rect* clip)
{
SDL_Rect pos;
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